Another excellent choice with some brilliant options, a 1CP strat allows any number of friendly units within 3 of a friendly model that has been charged to heroically intervene (Careful charging these guys!). now have 4 Attacks (awesome), and T5 (hell yeah), but only 2 wounds apiece (boo) and still 1 damage claws, and they now count as 2 models when carried in transports they cant ride in Rhinos at all. Don: All of the plague companies are great, but if I had to pick one as being the best Plague Company, I would have to go with The Ferrymen. Ferric Blight can make even humble boltguns very nasty, and can help make Predators viable. of weapon profiles were tweaked, to the point that Im.
Warhammer 40k 9th edition Codex pdfs : r/DHExchange - Reddit Well be following this up with more content next week Starting with a Death Guard-focused Hammer of Math on Monday, a review of the books Crusade rules on Tuesday, and a look at building competitive lists from these new rules on Wednesday. The Primarch of the Death Guard is back and looking great, his Toughness and Attacks have increased and Silence now does a more reliable D3+3 damage allowing Morty to put out an absolute truck load of damage. Over the course of your Crusade campaign your disease will mutate and evolve into a weapon and vital part of your army! All of the plague companies are great, but if I had to pick one as being the best Plague Company, I would have to go with, . Goonhammer Previews Warhammer 40,000 10th Edition at Warhammer Fest 2023, TheChirurgeons Road Through 2023, Part 5: Prep for Warhammer Fest, Goonhammer Historicals WoFun Games Model and Product Review, Review: Modiphius Fallout Wasteland Warfare Ruined Red Rocket and Corvega, Warhammer Underworlds Wyrdhollow Model Review : Domitans Stormcoven, Eldfall Chronicles Faction Focus: Empire of Soga, Getting Started: How To Start a Game Group, Competitive Innovations in 9th: Final Quarter pt.2, Competitive Innovations in 9th: Final Quarter pt.1, Competitive Innovations in 9th: Even Angels Fall pt.2, Kill Team Tactics: Intercession Squad Kill Teams (Updated 4/20/2023), To the Stars and Beyond Kill Team Tactics: Elucidian Starstriders (Updated 4/19/2023), Marvel Crisis Protocol: Immortal Hulk Review, Bloodbowl Model Review: Cindy Piewhistle and Puggy Baconbreath, Agnostic Figs: Making Weirdos for Space Station Zero. While he gets +2 attacks over his prior incarnation, hes now only got 10 movement with wings, talons are AP -1 (and one attack each), and hes lost his aura to re-roll hit rolls of 1 for friendly Nurgle Daemon units, destroying his ability to buff Daemon Engines and any cross-faction synergy with daemons (he now only gives re-rolls to
CORE units). You can publish your book online for free in a few minutes! This can be good if you can get units within your contagion bubble roll 7 dice, each one over your targets toughness causes a mortal wound use on elite low toughness units like Eldar to upset anyone with pointy ears. Yes, they did. The Icon of the despair now causes a mortal wound of a 4+ for each unit in engagement range at the morale phase, they also get a Sigil of Decay that makes any bolt weapon hit of 6 auto wound for the unit, this is a great little 10 point upgrade! I could go either way, the flavour here is quite Death Guard specific. Yes, they did. Similarly, the Defiler is also very good here. Theres also some fun interplay between this and the Miasmic Malignifier. To put it mildly, being able to slap a 12 bubble of half movement or no re-rolls on a Bloat-Drone on turn 2 and just sort of fly it near your opponents entire dang army is quite the thing.