"Breakpoint" refers to the oil cost of the fleet where running the 10 hour commission with 6 ships would give an equivalent amount of exp/oil. Are you sure you want to create this branch? As one of the extremely rare sources of vanguard-wide torpedo buffs she is one of the best friends your Torp-Cruisers (and Torp-CA especially, Ibuki in primis) could possibly have, and she's a very accomplished torpedo platform herself; just don't expect her to destroy anything while the torps are down. This way, you can farm the event currency and get the item for free. High, both as a 0LB bubblewrap for cheap early-game map farming and as a MLB Kai mini-tank for Hardmode locks and later-game map farming. At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) [General Purpose] Prototype Triple 152mm Main Gun; 138.6mm; 40mm Quad Bofors; Toolbox; PR Hydraulic Gear, [Poverty] Twin 150mm tbtsk c/36; 120mm twin; 40mm Quad Bofors; Toolbox; Toolbox. The best way to farm tech packs is to run the "Repeatable - Research" expedition. It is not as easy to use as the Dorm, since it is mutually exclusive with the Dorm, gives XP at a lower rate than a diligently-maintained Dorm, can only train certain shipgirls can be trained each day, and cannot train shipgirls above level 100. Because putting an actual ship instead of Yuubari will allow me to get much more XP towards the PR grind than putting Yuubari in just for that buff. one of the best farmable AA guns in the game, https://azurlane.koumakan.jp/w/index.php?title=Guide:_Leveling&oldid=241382, Creative Commons Attribution-NonCommercial-ShareAlike. These commissions also give a large amount of coins and other rewards. 25% chance every 20s, +15% damage resistance to the entire fleet for 8s. SO if you put three ships that you are putting in the Dorm, and as long as those ships are in the Dorm, they will each get 1.2 times extra multiplier in every battle. You can also find them in the treasure chests that appear when you complete a map. You'll need CP to build most things in Azur Lane. Thatcher. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. It is used to battle. When sortied w/ Indianapolis, gain +15% Firepower, AA and Evasion. Give her a decent gun and stick someone in front to take hits for her and she'll cut through the opposition like butter at a very modest 10 Oil price tag. Including the above lecture, up to 257 600 of this XP can be earned on Sunday at 40% of sortie XP, with the remaining 491 200 to be earned at 20%. The lower the cost of your farming fleet compared to this number, the better. The more triangle an enemy has, the harder it is to defeat. Increases Firepower of the entire vanguard by 15%. As you may know, after a battle ends, there will be one ship that will be awarded the MVP for doing the most damage. tokio12 2 yr. ago "Run" refers to clearing the entire stage. The MVP ship will receive an additional two times XP multiplier that stacks with the other experience buffs. Tech Box. On the plus side, they require much less of your attention. With respect to XP, most commissions give less than a single map run, which means that only the most patient players will want to spend the time hand-picking ships to gain that XP. 367K views 2 years ago Here's an Azur Lane Guide regarding some good stages to farm for gear and other resources like gold and noteworthy ships! Some examples: While the Daily Raid does provide XP, it is not a major source of it: Exercises are another form of combat. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Huge thanks for putting the time into it, still having some troubles running it properly but I'm new to Ankulua in general so am blaming that. There are two reasons why farming for backline PR ships is so much easier than vanguards. From daily missions, many of them give cubes. What's not to like? 25% chance of inflicting double damage with airstrike. All exp values used are sourced from the Azur Lane wiki. This expedition gives you a chance to earn 15 tech packs per run. You can get oil by completing lessons, participating in events, or simply logging in each day. All they do is stop fireships well and craterise hard targets; it ain't much, but it's honest work and do you really need more for now? Construction requires tech packs, as well as construction points (CP).
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